Sorcerer Battlegrounds Script- Auto Block- Atta... Fix
# Main loop (run at ~60 Hz) while running: now = time_ms()
-- Logic: If an enemy animation or projectile is detected within range, fire the block remote game:GetService( "RunService" ).Stepped:Connect( _G.AutoBlock EnemyInRange() game:GetService( "ReplicatedStorage" ).Remotes.Block:FireServer( Use code with caution. Copied to clipboard A Quick Warning Sorcerer Battlegrounds Script- Auto Block- Atta...