Copter Io Hacks Github -

// Hook into the game's update loop setInterval(() => let enemies = game.players.filter(p => !p.isMe); let closest = getClosestEnemy(enemies); if(closest) let angle = Math.atan2(closest.y - me.y, closest.x - me.x); game.player.angle = angle; // snap aim game.fire(); // auto-shoot

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