Meet the MonoGame team and get your questions answered
MonoGame Spotlight Announcement
Timescales and Releases
By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code using your editor of choice.
Build your game for multiple platforms. MonoGame currently supports:
* Console access requires you to be authorized for those platforms.
The core philosophy of EDIUS has always been performance. While other systems might require time-consuming rendering or proxy generation, EDIUS Pro 6.5 is designed to handle mixed formats on a single timeline without breaking a sweat.
: Supports projects ranging from 24x24 up to 4K and 2K .
EDIUS Pro 6.5, released by Grass Valley in 2012, represents a significant milestone in the evolution of non-linear editing (NLE) software. This essay explores its historical context, technical innovations, and the legacy it left in the video production industry. The Foundation of Speed and Versatility
MonoGame is, and will always remain, free to use. There is no subscription model, royalty payments, licensing costs, or runtime fees associated with using MonoGame.
The MonoGame Foundation is a non-profit foundation that relies on community donations to fund its projects and goals. Consider supporting MonoGame through a one-time or monthly donation.