| Feature | YDD (source) | OBJ (target) | |---------|--------------|---------------| | Animation | ✅ possible | ❌ not supported | | Hierarchical transforms | ✅ | ❌ (flattened) | | Instancing (same mesh used twice) | ✅ | ❌ (duplicated geometry) | | Embedded textures | ✅ | ❌ (must extract to files) | | Lighting / cameras | ✅ | ❌ |
While converting YDD files to OBJ is feasible and commonly required, there are challenges and limitations to consider: ydd to obj converter work
The RAGE engine does not use OBJ files natively, so why convert? The primary reasons are and editing : | Feature | YDD (source) | OBJ (target)