: When exporting to OBJ from Blender, ensure "Include Normals" is checked in the export settings to keep the smooth shading data stored in the VVD.
| Feature | Standard VVD→OBJ | Extra Quality | |--------|----------------|---------------| | Normals | Recalculated | Original, per-face | | UVs | Distorted if non-square | Bit-exact, no rewrap | | Vertex colors | Lost | Baked to texture or custom channel | | Hard edges | Smoothed over | Preserved via normals | | Multiple LODs | Mixed | Separate files, labeled | vvd to obj extra quality
Import the resulting .smd or .dmx files into Blender using the Source Tools plugin. Select the mesh. Go to File > Export > Wavefront (.obj) . : When exporting to OBJ from Blender, ensure
: In Blender, go to Edit > Preferences > Add-ons and install the Blender Source Tools zip file. Go to File > Export > Wavefront (