was groundbreaking for its massive open maps—built on a flight simulator engine—and its high level of difficulty due to the lack of a mid-mission save system. stealth mechanics used in the game or details about its sequel, I.G.I.-2: Covert Strike
Project_I.G.I.-DEViANCE Release Date: December 15, 2000 Release Type: Retail Game (Cracked) Format: BIN/CUE (CD-Rom Image) Protection: SafeDisc / Custom PROJECT.IGI-DEViANCE
The Evolution of Stealth Mechanics: A Case Study of Project I.G.I. (2000) was groundbreaking for its massive open maps—built on