: Allows artists to "paint" areas of the mesh to remain stationary while the rest is sculpted. Compatibility and Support
The “207” designation refers to the major iteration released in late 2024, which optimized multi-threading for modern CPUs and added native support for 3ds Max’s updated Viewport 2.0.
| Problem | Solution | |---------|----------| | Brush has no effect | Check mesh is editable poly, not mesh. Enable "Editable Poly Mode" in plugin. | | Wrinkle baking looks blocky | Increase mesh subdivisions or enable "SubD Wrinkle Mapping". | | GPU acceleration not working | Update GPU drivers; ensure 3ds Max is not running in integrated graphics mode. | | Cloth penetrates character | Increase collision distance in PolyCloth settings → Collision → Depth Bias = 0.02. |
Why choose over other solutions?