workshops often share similar module requirements, such as Greenhouses. Grouping them allows you to satisfy multiple workshops with fewer total modules, saving valuable space.
The station produces three critical global assets:
Would you like a (printable) or the exact module counts for a specific population tier (e.g., 50,000 Executives)?
Covers a broad range of consumables and enables alternate production for Rejuvenators 1 Energy & 1 Heavy Industry: Primarily for the base 10% production bonuses. Self-Sufficient (5/3/2/2): 5 Agriculture, 3 Biology, 2 Electronics, 2 Electricity:
: Agriculture, Biotech, Electronics, Energy, and Heavy Industry. Layout Principles for Maximum Expertise The goal of a layout is to reach 100 Expertise per workshop. Anno 2205 - Orbital Station - Guide/Introduction
: Provides a 20% production bonus; going for 5 is often considered too space-inefficient.
workshops often share similar module requirements, such as Greenhouses. Grouping them allows you to satisfy multiple workshops with fewer total modules, saving valuable space.
The station produces three critical global assets: Anno 2205 Orbital Station Layout
Would you like a (printable) or the exact module counts for a specific population tier (e.g., 50,000 Executives)? workshops often share similar module requirements, such as
Covers a broad range of consumables and enables alternate production for Rejuvenators 1 Energy & 1 Heavy Industry: Primarily for the base 10% production bonuses. Self-Sufficient (5/3/2/2): 5 Agriculture, 3 Biology, 2 Electronics, 2 Electricity: Covers a broad range of consumables and enables
: Agriculture, Biotech, Electronics, Energy, and Heavy Industry. Layout Principles for Maximum Expertise The goal of a layout is to reach 100 Expertise per workshop. Anno 2205 - Orbital Station - Guide/Introduction
: Provides a 20% production bonus; going for 5 is often considered too space-inefficient.