Networked combat (FPS/TPS) and hostile NPC AI (animals or zombies) that sync across all clients.
: To use the Multiplayer add-on, developers generally need the base STP (Survival Template Pro) asset already installed in their project.
Projectile physics, recoil patterns, and attachments.
The represents a solid foundation for developers looking to prototype or produce a survival game within the Unity engine. It removes the need to code fundamental mechanics (movement, inventory, vitals) from scratch.
Networked combat (FPS/TPS) and hostile NPC AI (animals or zombies) that sync across all clients.
: To use the Multiplayer add-on, developers generally need the base STP (Survival Template Pro) asset already installed in their project.
Projectile physics, recoil patterns, and attachments.
The represents a solid foundation for developers looking to prototype or produce a survival game within the Unity engine. It removes the need to code fundamental mechanics (movement, inventory, vitals) from scratch.
Size
Stroke
High resolution (check to increase visual quality)
Client side interpolation
Client side player rotation
Screen shake
Anonymize player names
Master Volume
SFX Volume
Music Volume
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